64 bit windows apps now available

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Profile Eric Driver
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Message 1284 - Posted: 31 May 2015, 23:51:44 UTC

I just added 64 bit windows versions of the apps; your clients should eventually pick up the change if they haven't already. I've been testing them for the last couple days on my machine, so they should be good, but I'll keep an eye on them just to be safe.

These versions provide some speed improvement over their 32 bit counterparts, especially with the longer running WUs (those over ~1 hour). In some of the longer cases, the 64 bit version is almost twice as fast.
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Message 1286 - Posted: 1 Jun 2015, 17:24:00 UTC - in response to Message 1284.  

I just added 64 bit windows versions of the apps; your clients should eventually pick up the change if they haven't already. I've been testing them for the last couple days on my machine, so they should be good, but I'll keep an eye on them just to be safe.

These versions provide some speed improvement over their 32 bit counterparts, especially with the longer running WUs (those over ~1 hour). In some of the longer cases, the 64 bit version is almost twice as fast.


Good job. Seems like it works. ;)
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Profile Eric Driver
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Message 1288 - Posted: 1 Jun 2015, 19:57:45 UTC - in response to Message 1286.  

Another benefit of the new apps, is that the memory leak messages have disappeared.

The old apps were compiled using Visual Studio and the new ones used mingw64 (on linux as a cross-compiler). Either mingw doesn't search for leaks, or there really weren't any leaks. Watching the memory usage in the task manager, one can see that the usage stays at reasonable levels, even in those cases where it runs for days; so whatever memory leaks VS thinks it sees are trivial if they even exist. In either case, at least those annoying messages won't fill up the stderr anymore.
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